This was my dream: to have a seamless mesh of 2D and 3D site. To have a social networking site that felt like an MMO. To move from profile and blog to a virtual multiplayer area, and back again…all within a browser. I wanted us to be the first.
The X3D areas of the project are causing many headaches. When we run into a snag, we have to figure it out…no looking things up in books or googling for others who have solved similar problems. No one has really done this yet. I’ve spent days going through thousands of lines of code, checking paths, checking all linked textures and files, trying to find out why the 3D area was causing browser lock-ups. X3D, as you probably don’t know, is the modern successor of vrml. It should allow us to run 3D multiplayer areas within normal web pages, without the separation of needing client software. It’s what the web should be.
And sometimes that dream seems so far away.