• MMOs

    Griefing in Aion

    Disappointingly, the real life friends who were looking forward to Aion are now quite lukewarm about actually playing, due to an initial misunderstanding about how integral PvP actually was to the game. All the people I was planning on levelling with are now saying that they’re not going to subscribe. Their main focus has been raiding in Warcraft, and the lack of substantial PvE group content isn’t very attractive to them.

    Well, that sucks.  :(

    On the other hand, I’ve also been reading a lot of discussion about pvp in Aion, and I confess to being a wee bit nervous about it. Not about PvP itself (or PvPvE) – done well, that is the seasoning that every game needs. It’s the griefing aspect that makes me nervous.

    I’ve experienced killstealing already by sorcerors, since they can wait for me to start “tanking” for them on my Templar and then swoop in at the end and do a lot more damage than I can manage. (Whoever does the most damage to the mob has loot rights, and gets the xp.)

    I’ve never wanted to level on PvP servers in Warcraft, although I know people who do enjoy the challenge. I’ve never seen the attraction in killing lower-level players, though, and don’t consider it to be real PvP…and if it makes it impossible for someone else to actually play the game, it’s griefing. There’s a certain personality type that wants to level purely so that they can return to lowbie areas and ruin someone else’s game…and I don’t respect that type of player.

    There was a long thread on this subject that I read recently, probably on Aion Source (I’m at work right now and won’t be browsing game sites). There were the predictable “QQ moar” and “L2P” comments, and several people who said that they would be griefing other players because it was allowed in game, and so they were playing the game as the developers intended.

    There’s a flaw in that logic. It’s a bit like real life – just because you can do something doesn’t mean that you’re actually intended to do it. Theoretically you could commit any amount of crimes, especially if there is no penalty for doing so…but don’t expect me to invite you over for drinks and dinner.  :D

    So, I will wait and see…my Templar hasn’t experienced the rift yet, so I can’t yet comment on Aion PvP. But I truly do hope that there is some mechanism in place to combat the worst examples of griefing. Turn them into chickens, or something equally demeaning.

    But please, please, don’t allow the entire game to be a massive Stranglethorn Vale.

  • MMOs

    EVE, and PVP

    Julie Whitefeather of VirginWorlds had two posts recently regarding EVE Online which I quite liked:

    Consenting Adults and other Eve Online Pvp Myths

    and

    In space no one can hear you yawn

    I think I hated EVE pvp for the same reason that I never level on pvp-only servers in Warcraft: unequal pvp and an environment where the strong can make it impossible for the weak to play. I prefer a middle ground, where I can make a choice: tonight I feel like pvp, or tonight I just want to dink around and not get pissed off.

    Because I do, I admit. I get pissed off when ganked by someone with eleventy-gazillion skillpoints and fuckoff great ships. It’s not fun. I can handle a severe death penality in a game like EVE – as long as I have a hope of choosing my fights. No one likes being the scrawny little kid sitting crying in the dirt, with blood and snot running down his face while a circle of big fat bullies laugh at him.

    “As exciting as a steep death penalty can make pvp, Eve Online is a game where victory is determined by who can bring a gun to a knife fight, who has the most “soldiers” or who has the most time invested in training – none of which is fun over a long time when you are constantly on the receiving end. No one likes to have their character die all the time. This is where the other edge of that double edged sword comes in to play.”

    Nicely put.  And yet…EVE is a gorgeous game. I want to like it, and I want to play. I just want to have fun at least most of the time, and not log off all pissed off because I lost another ship and now need to mine for a while in order to buy another one.

    And I know, deep inside, I’m never going to be hardcore enough.


  • Game Reviews,  MMOs

    Pvp in Warhammer

    I play Warhammer quite differently than I do Warcraft. For one thing, I group with people easily. Remember, I’m so antisocial that I will say “sorry, logging soon” if invited to a spur of the moment group in Wow, and will actually log out. I know that’s very sad. In Warhammer, it’s easy, casual, and fun.

    I still do quests and grinding, but usually I do it while waiting for one of the scenarios to pop. I love pvp in Warhammer. There were times when I enjoyed it in Wow, as well, but that was usually dependent on how badly we were being steamrollered by Horde (usually pretty badly), or how often I was getting stunlocked by rogues. My hunter can be lethal in pvp, but she’s no good at close-combat melee. In Warhammer, although I may die quite a lot depending on how badly someone wants to cut through squishies, it’s still a blast and I love it.

    I honestly couldn’t tell you why pvp is so much better (for me, anyway) in Warhammer. All I know is that even if we lose I don’t have that “to hell with this, its too painful” feeling. I have fun. I’m really, really looking forward to trying RvR, which I haven’t had a chance to yet – it was one of my reasons for joining a guild.

    I’ve been playing my sorceress, which I basically started because I had some good blue gear for one.  :)  I’m a bit stuck on my DoK since I have five million completed quests that for the life of me I can’t figure out where to turn them in. Gief a Thotbott for Warhammer!