I’ve been raiding again a bit on Kitsune – I missed my friends. :) Plus, each upcoming content patch is like designer drugs to an addict…I have to hang around to see what the new stuff feels like.
I am a bit worried about the upcoming patch, though. Since there are substantial nerfs in store for hunters, I worry about our raid viability.
Volley is going to be nerfed, and yes it admittedly allows hunters to do a lot more damage on trash than non-aoe classes. Note the italics. We’ll still get our butts kicked by a good mage, and it’s hard to keep up with Death Knight aoe. All buffing volley did is make us an aoe-capable class, but the actual damage isn’t silly damage when compared to other classes.
The shot to the left is not absurd damage. I’ve chosen one where I happened to be on top, but on trash mobs the hunters, mages and death knights will all be fighting for the top spots, doing very similar damage. I think on this one I must have been slacking a lot less than the others, since there’s a gap – normally, I need to really fight for a place. (Hey, allow me what epeen I can!)
On boss fights, things will equal out. You’ll see warlocks, rogues, and retri pallies added to the top spots. The screenshot below is the damage done on Patchwerk, showing more reasonable numbers. (Yeah, I read hunter blogs where the meters they post show them doing a gazillion more dps than I can do…I’ve no idea how they do it. All I know is that I can’t, boohoo.) Anyway, a normal night, not one to be proud of, just for comparison.
That 4k dps probably put me in the top eight or so players on that fight – and I guarantee you I wasn’t in the top four, or even six. I was still sporting a blue item or two, but I would have been fully flasked and buffed…how are hunters doing too much damage? This (to me) is an example of a midrange hunter, no shining star, no Nihilum hunter, just a regular gal on an average night.
It’s one of the reasons, aside from burnout and the fact that a long commute will make it impossible to raid, that I will probably eventually quit Wow. Losing 20% or so of my damage will mean that I’m much, much less likely to justify my raid spot. This bothers me a great deal. On the above night, I probably felt bad about my performance…how much worse will I feel after a major nerf?
I don’t understand the reasoning behind this, I really don’t.