Posts Tagged ‘Star Trek Online’

Star Trek Online: Headstart

Saturday, January 30th, 2010

The first night of headstart went quite smoothly, aside from some initial hiccups where people couldn’t authenticate. This morning it’s been a bit unstable, with a lot of rubber banding, missing crew members, and so on. They’re bringing the servers down now for maintenance. Overall, a very smooth launch (I do realise that I’ve probably just jinxed it).

Initial thoughts:

  • Being able to take a screenshot of your beta character and then apply all of those options to your new character is wonderful – what a great feature. I’d created an alien character that I quite liked the look of, and you can never successfully re-create those exact features a second time. So being able to load all the options that I wanted from a screenshot was wonderful.
  • Turn off general chat, people are idiots. One of the first things that I did was create a new chat channel that had all the same options, except general chat was turned off.
  • I’m really hating the “go back to WoW” fanbois. This isn’t specifically a Star Trek problem, of course – it was actually a lot worse in Aion. But every time someone points out a feature that is currently bugged, or makes any criticism of a new game, you always have tons of idiots chorusing “go back to Wow, noob”. As if that was easier than this one, which so far is extremely easy and new-player-friendly.
  • Being dumped in groups with people is quite uncomfortable. I very much liked the public quest feature from Warhammer, and thought that STO would work like that. But this is like a LFG tool that dumps you in small groups without warning (unless you change your settings). I would have preferred something less personal. Remember, I’m a real antisocial type.  :)
  • As rabid a Firefly fan as I am, I wouldn’t be caught dead with the name Mal, flying in Serenity. Not in a million years.  I like my good ship, the USS Lollipop.  lol…

Star Trek Online Headstart, and Kitsune Flies Again

Wednesday, January 27th, 2010

I haven’t been logging in at all on the STO beta. I very much did not want to repeat my Aion mistake, which was to play so much beta (and re-start so many characters) that I was bored by the time actual launch rolled around. I’m very much looking forward to heardstart, however – in part because I’m thinking about carrying Kitsune‘s adventures forward into this “universe”.  I’m not sure how well she’ll translate, however.

Obviously, Kit was born of my experiences playing EVE Online. The two unfinished episodes that I have waiting for me to come back to are concerned with very EVE themes: resurrecting as a clone after being podkilled (Welcome to Your New Life) and one of the standard missions that you get over and over again, which are the birthday present/doll ones (The Birthday Doll). Her nemesis, Shan V’Zhou, is the agent that sends Kit on this mission and the doll arrives…well, let’s just say it’s modified in a manner that the original maker never intended.

Since there are both avatars and interiors in STO, it would be quite easy to use screenshots as the base for the artwork, and the strips would be a lot faster to do – given my slowness at actually drawing, I’d prefer to do storylines using screenshot art. But I would have to change her backstory quite a bit if I move her to a universe with a very limiting IP, so it poses problems.

So tempting, though, to keep following Kitsune and her kawaii to see where they go. Hmmmn, must think.

Mankrik’s Wife

Thursday, January 21st, 2010

First, do you know how difficult it is going out for a walk at lunchtime when a very strong, very cold wind is blowing…and you are wearing a black wrap dress that basically only fastens at the waist? I would have displayed a lot of personal areas that I would prefer remained hidden, except for the fact that I was wearing a slip underneath. However, I was quite conscious of the fact that I couldn’t find my black slip and I was wearing a beige one WHICH IS TOTALLY WRONG AND NOT SEXY AT ALL. Somedays you just can’t win, no matter how hard you try.

Secondly, I hear that the latest patch for Star Trek Online added two Federation NPCs that stand around talking about Sulu being in Admiral Quinn’s office. Hahaha…if you’ve played the beta, you have heard approximately five million people asking in general chat how they can find Sulu for one of the intro quests. It’s the STO version of Mankrik’s Wife.

Thirdly, Laurence takes horrible pictures – he always looks pissed off. This is him sitting on P’s keyword. More petting, less gaming!

Thirdly, it’s time to get back to work.  :( No rest for the wicked…or even the marginally evil.

the one where I fail at Klingon

Sunday, January 17th, 2010

Hmmph. I started some missions on my newly-created Klingon, Kitsunetsuki, and was promptly slaughtered. Several times. Is it my imagination, or are the starting ships and equipment on Klingon side totally gimped?

Maybe I just fail.

Anyway, I have logged off in a snit. :D

On the other side, there was a very cool planet mission, on a planet with constant dust-storms. Visibility was almost nil, and there was a great feeling of nervousness…I felt as though I was going to fall off a cliff, or get attacked by something bad-tempered, at any moment. Great stuff.

Oh, and Raz? You TOTALLY need to stick with EVE for a bit. I’ve always thought that you would really like it. It’s worth sticking with during the learning curve.

Star Trek Online Open Beta

Sunday, January 17th, 2010

The servers were up last night, so I created a second character for the beta (since I realised that I had royally messed up my choices for the first one). I went through the tutorial intro again, and then the servers went down for an extended period of time. By the time they came back up, I was tired and veryvery ready for bed. I understand that they’re better during the day, when less players are on – a lot of the game bugs that I thought I was having were evidently due to massive lag and server instability, since they evidently disappear during the day. Hopefully they can get the server issues worked out prior to headstart.

The game is fun, and it will be something that I’ll enjoy – especially since pvp is supposed to be great fun. Will it be a main MMO? No, I’m pretty sure that it won’t – but it will be a nice change. In the limited time that I’ve been allowed to actually play, it hasn’t felt as much like a universe as EVE does…and that bothers me a bit. As inpenetrable as EVE can be (figuring out for yourself the right kit to train for and buy – even down to the type of ammo to use and when, it’s quite difficult to get a grasp of what choices you should be making), it still feels like a real place. As nice as the interiors and ships are in STO, at the moment it doesn’t – and that is what I play for, the total immersion in an environment.

Part of that is the multitude of loading screens. Especially when there is a lot of lag, you seem to spend a good portion of your gametime staring at loading screens. Games with high levels of instancing, that have very slow loading screens, tend to really bother me. Again, it’s an issue of immersion and feeling that you are in a real, seamless environment.

But this is very early days, and I know I haven’t been able to play much with the servers being up and down like a bride’s nightie (such lovely expressions they have here in the UK!). So I will cross my fingers and hope to be able to spend some serious time in my starship this weekend.

to boldly go…

Sunday, January 17th, 2010

Ravven is now flying into the black in her new ship. The Star Trek open beta started last night, and I had a chance to play a bit. I say a bit because the servers spent so much time going up and down, and I finally gave up. But the initial impressions of the intro tutorial section is that it’s unfinished, yes, but fun. I’m looking forward to it.