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Farewell, Space…At Least For Now

January 11th, 2015 by

I woke to this depressing news this morning: The Senate Commerce, Science and Transportation Committee today announced who will chair its subcommittees in the 114th Congress.   Ted Cruz (R-TX) will chair the subcommittee that oversees NASA, while Marco Rubio (R-FL) will chair the one with jurisdiction over NOAA.

I don’t make a lot of political posts here, although those of you who know me have a pretty clear idea of where my beliefs lie. I don’t think that science is scary or knowledge is bad. I don’t think that climate change is a lie or a hoax. I don’t believe in hating anything or anyone different from myself. I believe in science (which conflicts in no way with my belief in magic), and from the time I was a very small girl I’ve had a passion for space travel. I totally and completely believed that it would happen in my lifetime. That hasn’t exactly happened, but I still want to believe that it will. We need that dream, it is important to all of us as human beings.

There is a phenomenon called The Overview Effect, which Wikipedia describes as: ‘a cognitive shift in awareness reported by some astronauts and cosmonauts during spaceflight, often while viewing the Earth from orbit or from the lunar surface. It refers to the experience of seeing firsthand the reality of the Earth in space, which is immediately understood to be a tiny, fragile ball of life, “hanging in the void”, shielded and nourished by a paper-thin atmosphere. From space, astronauts claim, national boundaries vanish, the conflicts that divide people become less important, and the need to create a planetary society with the united will to protect this “pale blue dot” becomes both obvious and imperative.’

The conflicts that divide people become less important when you start thinking globally rather than on a very micro level (people who vote the same way that I do, people who follow the same religion as I, people who fit my extremely narrow world view). We need this so badly.

Don’t take away our dreams.

2015: Obligatory Resolution Post

January 1st, 2015 by

I always fail at New Years resolutions. I’m not unique, of course, everyone does…and if you don’t, well, whoopie-frickin-doo. *thumbs nose at you*

This year I’ve decided to set a more reachable goal: do better. Be better. Be healthier, more creative, do something new. I need something new so badly.

Being healthier is the first step, as I spent most of 2014 feeling really, really ill, which affected my work and my home life. I (who never go to doctors unless I literally think I’m dying) have spent so much time at doctors’ offices having tests and appointments with very little to show for it. Palm-sized hemorrhages on my arms, hair falling out in strands. Exhaustion, feeling like I’ve had a lowgrade case of the flu for a year. All the doctors can do is shrug and say that I have some kind of auto-immune condition, it’s a mystery, don’t know what else we can do. One offered me anti-depressants because “they make everyone feel better.” I was raging at the end of that appointment.

So fuck ’em. I’ll get healthy on my own. I’m trying to cut down on the amount of work that I have so I can just get out and walk, building up strength to do other things. I used to be an athlete and feeling like this is the most horrible thing. I’ll be better.

I’m going to art harder this year. I’ve raised prices a bit, and I’m trying to cut down the amount of work that I do on a weekly and monthly basis because I want to be better. Yes, I can do production work and churn it out to meet deadlines, but I want to be better than that. I want to do more painting and illustration and I want to do more creative covers. I don’t want to be pushed into doing bad covers, because you would be astonished at the number of authors who micro-manage covers to the point where they’re much less than they could have been. I don’t want to be the person doing that work.

As for something new? I don’t know what that will be yet, but I’ll make damned sure that it will happen this year. New job, going back to school, trying to find a way of financing my love of travel…who knows? For certain I want to write more this year. (Another reason for wanting to do less cover work.) There are so many ideas bubbling away I feel as though I could explode. I’m going to jump and just do it.

Here’s wishing you all the best in 2015. Art harder, whatever it is that you do.

Freelance Angst

December 17th, 2014 by


I just answered the door in sweats and pink fuzzy socks, with a dish towel over one shoulder because I’d been washing lunch dishes. I have a feeling that my hair was tangled, as I don’t remember brushing it this morning, but I’m afraid to look. I signed for the packages (hurrah for holiday consumerism) and then realised how I must have looked: like a housewife. Like someone who doesn’t get up and go to a damn job every day.

I mean, I actually do. I have a freelance business that, while it definitely doesn’t keep us in champagne and whatever weird things people more affluent than I eat, still brings in some money. I work twelve-hour days, I work weekends. I still feel guilty. Isn’t that odd?

I’ve been the breadwinner most of my adult life, and I’ve held some relatively highpowered jobs. I managed projects worth millions and large teams of people. I held videoconference meetings with people all over the world. I was on the board of directors for a social media startup. I dressed like a grown-up in suits and skirts and heels. Sometimes I even wore pantyhose.

I try to remind myself that I am not my mother. Even if I work from home I still have a job and the services that I provide are valuable. I have a mind…even if there is no one but the cats to talk to during the day.

Yep, me and my bunny socks. Working away.



Warlords of Draenor: First Weekend

November 17th, 2014 by

I was bad this weekend: I didn’t check email at all until Sunday, early evening, and then had a total panic. Aside from that it was a wonderful weekend of pure slackage, a jump back into a world that I have loved for ten years, and quite a lot of frustration.

The frustration part had to do with the massive queues on Argent Dawn, my server of choice and the location of my main characters. I’d paid to move every single one there at great expense because I’ve always loved the community there. The server is highly populated, the focus of RP events for the EU, and generally a pretty nice place to call home. Come the expansion, however, and there were queues of 3k to 4k starting from midday until late…yep, three and four hour queues if you were lucky. Garrisons were also a bit shaky the first weekend and quite often you would get “stuck,” unable to actually play your character until things reset.

So, I scrapped my plans to level my warlock main. Also my Horde warlock. Also my newly boosted monk. Instead, my hunter Kitsune and I got re-acquainted back on Aggramar and I levelled her instead. Not entirely a bad thing, as new pets to tame was a huge draw. A few thoughts about the weekend:

  • Garrisons are awesome.
  • Garrisons should have been beta-tested a bit better, as they were buggy as hell.
  • Instances are fun again. No iLevel epeen and being forced to group with the GoGoGo guy. No snarky comments because you didn’t happen to know the instance inside and out the first time you run it. Just pure fun and exploration. I actually had to crowd control again…I can’t tell you how many years it’s been since I needed to do that. No grabbing everything in the entire dungeon and AOEing it down, just having fun. Awesome.
  • Armor is still fugly. I’ve always hated Warcraft’s armor design.
  • Seeing timelost versions of familiar areas was fantastic. There were a lot of very emotional scenes, and the voice acting (for the most part) was well done.
  • Everything was a bit too easy – all mobs could have been tuned up a bit. If an encounter says that it needs three people, you shouldn’t be able to solo it without your health ever dipping, that’s just not a challenge.
  • There were still a few really stupid bottlenecks. Remember in MoP, the scroll that everyone had to click on in the panda starting area? Why on earth would you not learn from that? Bad, bad, lazy Blizzard. Shame on you.
  • Gorgeous. Everything is gorgeous.
  • I still haven’t gotten used to human female’s faces. The expression “surprise buttsex” comes to mind. You know what I’m talking about.
  • I thought that it would irritate me to not be able to fly…but so far it’s not.
  • Did I mention how much I love garrisons? :)

Here are a few shots from the weekend:


wod1 wod2 wod3 wod4 wod5 wod6 wod7

Blue-Arsed Fly

November 11th, 2014 by

Autumn is always the busiest time for me, and this fall was hellishly busy. I love the work, of course, but the stress of having so many covers to do simultaneously is horrible. At the moment I’m booked into February and hope to be able to have a bit of downtime around the holidays in order to recharge the batteries and do some personal artwork. Perhaps even some writing. (Along with drinking holiday Baileys and eating pannetone.)

But this was supposed to be a gaming post. It’s liable to be a very short one because I haven’t had a massive amount of free time and being tired makes me feel cranky and unable to concentrate on anything…rather like an exhausted two-year-old, it’s neither a pretty sight nor pleasant to be around. :)

I finally cancelled my subscription to ArcheAge, and Phil and I sold our farms. Our lovely, lovely farms ideally situated on the coast, near the crafting stations. The things we’d worked so hard during headstart to get. I still love the game, but two things were wearing me down: one was the open-world pvp, which mainly means that you get ganked by zergs. It’s the ideal game for PKers, which are people who don’t have the guts or the skill to go off and kill enemy faction but instead prefer to hide and prey on members of their own faction who are just trying to move a tradepack from here to there. Bottom-feeder pvp.

The other, more important, thing that was bothering me about ArcheAge was the Trion/XLGames situation. XL seems reluctant to make any changes to their poorly-designed game in order to combat hackers and bots. It’s a beautiful, immersive game – they did an amazing job there. It’s also coded so that much of the game is client side. Even someone with zero technical skills can adapt a config file that ensures all packs are worth more money, for instance. Packet spoofing abounds, leading to hacks such as the land-grab hack which allows individuals to snap up any free land before a player can claim it without even needing to be online at the time. Bots teleport underground, create items to sell from no actual materials, and teleport to turn in trade packs.

Trion, who seem to have treated this game from day one as a massive cash grab, try to ignore the issues. GMs close thread after thread on the forums and customer service is next to non-existent. The final touch was when I went to cancel my subscription to the game…THE CANCEL BUTTON HAD BEEN REMOVED. It used to exist, but is nowhere to be seen now. There are very long threads on the forums confirming the same thing. I placed a ticket (which remains unanswered to this day), deleted my credit card information and mentally gave them two fingers as I logged out. My, how the formerly mighty (and well-respected) have fallen.

What have I been playing? I updated FFXIV for the free weekend, started a baby rogue and enjoyed it so much that I resubbed. I also have a sub to Warcraft, which I am currently not playing until Warlords of Draenor comes out. Really looking forward to that one. :) And Rift a bit, mainly for minions which are very addictive.

The holiday period, and having some free time, is going to be wonderful.

Not Dead Yet Post #4567

October 14th, 2014 by

I haven’t updated in…well, in forever. No time, no energy. Feeling unwell really sucks, as does sitting at your desk and being able to run your hands through your hair and pull out strands and hanks of it – such a horrible feeling. This Leo’s vanity is in shreds and tatters, I tell you! :)

For the moment I’ve placed a notice on the site that I’m not taking on any additional cover work for the rest of the year as I am fully booked. Having a full schedule is awesome for a freelancer, of course – but there have been some issues with all the work. One of those issues includes not actually getting paid, which is the first time that this has happened since I began working freelance. I suppose that you can only bank on people’s decency for so long before you run into a few bad apples, but nevertheless I’ll be working on some new guidelines for the coming year.

But enough with the negative stuff, put that crap away in a box and shut the lid. I’ve really been wanting to write lately, I’ve been feeling the deep itch to put all those stories jostling each other in my mind down on paper. I think that I could be an okay writer in time – or at least I think I could tell an interesting story. Hey, we all suck when starting out, right? We’re allowed. The point is getting better, to learn your craft and put those hours of mind sweat in and finally get some reasonable chops that you’re not ashamed for others to see. At least that’s what I’m telling myself.

Phil and I are still playing some ArcheAge, although the reality of playing in a mostly unmoderated sandbox is getting me down a bit. There are bots and hackers galore, which Trion seems unmotivated to control (if anyone still works at Trion, that is – I have a feeling that things are mostly running themselves). There are a lot of very unlovely types playing the game, more than I remembered existing in EVE. It’s a shame, as I think this game had more potential than any MMO that I’ve seen in years.

Winter is coming, well and truly. Not gorgeous postcard-lovely winter with fluffy snow, but that thin, mean English winter consisting of rain, grey skies and fingers and toes which just won’t warm up.

And speaking of cold fingers, I think it’s time for another cup of tea. :)

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