/random
February 13th, 2009 by Ravven
Every morning before I start work (and this habit has carried over into my looking-for-work phase) I read a number of blogs and sites about web, gaming, marketing, and so on to stay current with everything. Some of the interesting/amusing things I saw this morning are: COPPA Kids. This was hilarious, since I received a [...]
Metaplace
September 20th, 2007 by Ravven
Well, the day finally came: Raph Koster made his Areae announcement, and every blog I read now has covered Metaplace. I had been betting all along that what they were working on was very, very similar to what we’re working on, and in part I am right. I don’t think they’re doing proper 3D, the [...]
Connectedness and Privacy
September 10th, 2007 by Ravven
And this is what makes all the wipe runs worth it…that night that you waltz in and one-shot the boss that you’ve been struggling with. Void Reaver down. :) There was a recent post on my realm forums about a Facebook group for our server. My immediate thought was “what a great idea, I’ll join [...]
Who's on First
August 30th, 2007 by Ravven
This was my dream: to have a seamless mesh of 2D and 3D site. To have a social networking site that felt like an MMO. To move from profile and blog to a virtual multiplayer area, and back again…all within a browser. I wanted us to be the first. The X3D areas of the project [...]
Postive/Negative
July 24th, 2007 by Ravven
WoW Insider had an interesting post this afternoon: Has WoW had a positive or negative impact on your life? As you would expect, many of the people who responded said that WoW has replaced TV in their lives, and I think this might be true for a majority of players. It’s a positive, social experience, [...]
Porn
July 24th, 2007 by Ravven
This has to be one of my weirder professional experiences: getting the cost of a trial membership on a porn virtual community site approved so I can evaluate the technology and application server that they’re using. lol… The site (jewelofindra.com) is using the same 3D multiplayer approach that I am using; they’re the only X3D [...]