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	<title>Comments on: Allods: Don’t Ruin Our Game!</title>
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	<link>http://www.ravven.com/blog/2010/02/allods-dont-ruin-our-game/</link>
	<description>Life : Art : Gaming</description>
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		<title>By: Tesh</title>
		<link>http://www.ravven.com/blog/2010/02/allods-dont-ruin-our-game/comment-page-1/#comment-4071</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Tue, 23 Feb 2010 20:17:36 +0000</pubDate>
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		<description>If nothing else, this has been an illustration of how the business model and game design are independent things, and boneheaded decisions in one need not be either reflected or caused by the other.</description>
		<content:encoded><![CDATA[<p>If nothing else, this has been an illustration of how the business model and game design are independent things, and boneheaded decisions in one need not be either reflected or caused by the other.</p>
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