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Not Dead Yet Post #4567

October 14th, 2014 by

I haven’t updated in…well, in forever. No time, no energy. Feeling unwell really sucks, as does sitting at your desk and being able to run your hands through your hair and pull out strands and hanks of it – such a horrible feeling. This Leo’s vanity is in shreds and tatters, I tell you! :)

For the moment I’ve placed a notice on the site that I’m not taking on any additional cover work for the rest of the year as I am fully booked. Having a full schedule is awesome for a freelancer, of course – but there have been some issues with all the work. One of those issues includes not actually getting paid, which is the first time that this has happened since I began working freelance. I suppose that you can only bank on people’s decency for so long before you run into a few bad apples, but nevertheless I’ll be working on some new guidelines for the coming year.

But enough with the negative stuff, put that crap away in a box and shut the lid. I’ve really been wanting to write lately, I’ve been feeling the deep itch to put all those stories jostling each other in my mind down on paper. I think that I could be an okay writer in time – or at least I think I could tell an interesting story. Hey, we all suck when starting out, right? We’re allowed. The point is getting better, to learn your craft and put those hours of mind sweat in and finally get some reasonable chops that you’re not ashamed for others to see. At least that’s what I’m telling myself.

Phil and I are still playing some ArcheAge, although the reality of playing in a mostly unmoderated sandbox is getting me down a bit. There are bots and hackers galore, which Trion seems unmotivated to control (if anyone still works at Trion, that is – I have a feeling that things are mostly running themselves). There are a lot of very unlovely types playing the game, more than I remembered existing in EVE. It’s a shame, as I think this game had more potential than any MMO that I’ve seen in years.

Winter is coming, well and truly. Not gorgeous postcard-lovely winter with fluffy snow, but that thin, mean English winter consisting of rain, grey skies and fingers and toes which just won’t warm up.

And speaking of cold fingers, I think it’s time for another cup of tea. :)

Going Home Again

August 28th, 2014 by

While I have been working through a massive pile of work to do (a twelve hour day yesterday, I kid thee not), Phil has been on holiday. All. Summer. Long. He works for a school, so he just had six full weeks of holiday.

I hate him, just a little bit. Hey, I kid, I kid…I think.

Anyway, along with working through a long “Honey Do” list, he’s been doing a lot of gaming and one of those games has been Warcraft. We have old friends who have been playing with him after being away from the game for a long time, and me when I can. It’s been wonderful.

Phil played Warcraft in beta over ten years ago; I didn’t play at launch, but probably began playing in 2005. I rolled a warlock (who I am still playing as a main today) and never looked back. This was the point where I truly became a real gamer. Oh, sure, I’d played before that, beginning with Quake and lan parties all the way to roleplay in Vampire the Masquerade, Mage, Changeling, etc. I was always a gamer, but Warcraft was the game in which I discovered a place to actually live in as a part of a band of adventurers, rather than a way to spend an evening. I watched the sun rise over the Barrens, hunted fabulous beasts to tame as my animal companions and stood shoulder-to-shoulder before Ragnaros and Nefarion.

As the years went by there were newer, shinier games to experience, but none that I’ve loved as much as I did Warcraft, and wherever I go I will always have that memory of sitting on a small hill in the Barrens, watching dawn slowly creep over the grass plains as a herd of gazelle bound past. It will always feel like home.


Vanilla Wow

The ALS Ice Bucket Challenge

August 21st, 2014 by

We’ve all seen the videos, laughed at some of them, loved some of them (Nathan Fillion and Tom Hiddleston, oh my!) and then gradually become irritated with seeing them posted and reposted. I hope that this has raised some money for the ALS Association as well as made people a bit more informed about what the disease actually does…but I don’t think people really understand what ALS is all about.

My mother died of ALS. To be completely accurate, she actually died from an infected gallbladder in hospital while doctors debated the best way to put someone under anaesthesia whose ability to breathe was already so compromised. But in the end, ALS was the real cause.

In the beginning it affected her throat, and her doctor at first theorised that she may have had a small stroke that affected the muscles in that area. As it progressed, she found herself unable to speak, swallow and at the end breathe. She had a keyboard that would speak for her but she hated using it. The woman who had been very bright, friendly and a force for good in her community, her family and her church, saw her world shrink to the confines of her house. If you are unable to communicate, if no one can understand the sounds that you make, it is both humiliating for the sick person and embarrassing for the people that she is trying to speak to.

Imagine being gradually locked into your body, a prisoner of unresponsive flesh. Still smart, still bright, still full of love and things that you want to say and do, but locked in.

I’ll tell you a personal story, a small one, to illustrate what an early stage of ALS is actually like: I was visiting from the UK and had gone with my mother to pick up lunch for everyone from Taco Bell – something that millions of people do every day without it becoming a personal ordeal. I was really struggling with understanding her speech, as my infrequent visits from abroad meant that I was much less used to translating what she was trying to say than the rest of the family.

I ordered what I needed to, and turned to my mother to ask what she wanted. As it was lunchtime, the restaurant was packed and people were waiting behind us. She said something, and I couldn’t understand her. She tried again and again, and as much as I desperately wanted to understand what she wanted, it wouldn’t come together in words. The person behind the counter waited politely, the people behind us waited politely, and my mother kept trying. Her eyes were bright with tears and her face was flushed, but she stood there and kept saying whatever she was trying to say. You have to understand that there are things which run deep in our family (aside from nasty tempers): pride, a stubborn streak a mile wide. and politeness. She was too stubborn to use her keyboard. I didn’t want to insult her by just ordering something for her, or asking her to point, so we remained stalemated in hell. (Yeah, yeah, Taco Hell, ha ha.) I have no idea how we finally escaped with our bags of food, but that little episode seemed to take forever.

And that is an experience from the early stages, before it really gets nasty.

So it’s all well and good to post videos of yourself or your friends having buckets of ice water thrown on them. Hopefully you’ll also throw a few bucks at the ALS Association. Just remember that it benefits real people, people who are being reduced to minds locked in failing clay. It’s an evil disease and it can strike anyone.



Go then, there are other worlds than these

August 12th, 2014 by

I woke this morning to the news that Robin Williams had taken his own life yesterday. I’m not a follower of celebrities, but this really rocked me. He was such a part of my life: Mork and Mindy was a part of my high school years, and then his brilliant, mad comedy was a large part of the decades afterwards for me. The clip below (unfortunately audio only) is an example of why he was so crazy-talented – the words “crazy” and “talented” used together intentionally. You couldn’t imagine living with someone like that, the white-hot fierceness of that manic personality would exhaust you and burn you out. Also, you just knew that there had to be a flip side to the manic persona, a darker side…or perhaps that is just hindsight.

I have seen so many links to suicide hotlines posted, so many exhortations to just talk to someone if you’re feeling down, and they’ve been irritating the hell out of me this morning. The intention is good, I’m sure, but how dismissive is it to say that you should just pick yourself up when you’re feeling down, that you should think about what your loss would do to your family and friends. Well, you know what? It’s not as easy as all that. Sometimes depression is something that arrives at your door unexpectedly, when life is good and nothing particularly difficult is happening to you. All of a sudden the world is black. It can feel as sharp as grief (even though no one has died), or like a deep exhaustion that makes every day an insurmountable mountain.

If you’ve lived with depression long enough you know how it works. You know that you’ll have good days again, that this will eventually pass. You also know that it will come back, again and again over the decades. I’ve suffered from depression since childhood. I have my scars which I refuse to hide (although I’ve developed a “you don’t want to go there” look when I know that someone is dying to ask about them). This is me, this is the thing that I’ve always had to deal with, and damn it I’ve managed it…but sometimes I get so damned exhausted. I can relate to someone who made the decision to not deal with it anymore. He didn’t love his family and friends any less…perhaps he just got tired.

Go then, mad prince…I have to believe that there are other worlds than these. It was your burden and your decision to go, so go then.


ArcheAge: Getting the Most Out of Beta

July 30th, 2014 by

ArcheAge ShipArcheAge can be overwhelming at first (as in one of the betas, when you are trying to see as much as possible, decide on classes, races, etc., and also get your head around a very complicated farming and crafting system). There is just so much to do, so much to see, that it seems impossible to evaluate the game over a single weekend. We purchased the Archeum packages as soon as they were available and I’ve had a lot of time to try different classes, explore various areas and learn about as many aspects of the game as possible. Since ArcheAge is such a deep, at times very complex game, that time has been essential and was well worth the cost of the pack (all of the perks and currency are going to be pretty nice as well, but more about that later).

Rolling a Character

Ideally, you’ll be able to get into several beta events. With 120 class combinations you’ll want to try several. All of the races have racials that will actually matter in game, such as the Elf swim speed increase and longer underwater breathing which I am very partial to. Each race has a different starting area and unique mount, and although the quests are pretty typical MMO fare they all manage to convey the characteristics of that race.

With a few caveats, I love the character customisation area. There is a distinct lack of darker skins, which bothers me a bit as someone who normally plays darker-skinned characters. There isn’t a way to customise your body. Aside from that, there is a wealth of facial customisation – for someone like myself who can spend hours building the perfect face, it’s wonderful. And saveable, which is the most important thing for beta! In the lower right-hand corner of the screen is a button that will allow you to name and save your presets.

Skill calculator

A Place To Call Home

One of the more important activities (and one of the most rewarding) in ArcheAge is farming and crafting. This system happens to be in flux right now as Trion tries to Westernise the game. To a lot of players, said “Westernisation” seems to involve balancing their desire for you to buy things in the shop versus the players’ desire to just have a good time, and hopefully they’ll find a midpoint that stops short of an Allods-level cash grab. Hint: just look up “labor points” on the forums. :)

Since housing and land are not instanced in ArcheAge, and there are limited amounts of it, early access is going to be a land grab. People will be levelling as fast as possible in order to get land for farms and houses staked out. I would suggest watching all of the cutscenes and enjoying the beauty and richness of the early game in beta so that you can haul ass at launch. Once land is gone, it’s gone. Remember the land rush scene in Far and Away? Yep, that’s exactly what launch is going to be like, so stop and smell those early flowers in beta.

Friends and Family

It is worth doing some research into guilds prior to the game launching: get to know people, find the right group and be sure to meet up and say howdy at some point during the beta weekend. In this game having the right guild is going to be very important, as much of what you want to do will be made much more pleasant and easier with a group. If you know that you’re interested in farming and doing trade runs, for example, it’s much easier and MUCH more fun to do that first trade run across the sea with your guild, preferably in a ship. I did mine solo, and it took two tries (I lost my first pack to a bunch of sea bugs). The second one I did by swimming the whole way in stealth, which took frickin’ FOREVER.

Although I am by nature a solo MMO player, I’m putting my anti-social preferences aside for this game. You’re going to need a group of people to play with some of the time – and you’re going to want it, as you’ll have some of the most riotous, hysterically fun experiences ever with them.

You can also form a family, which means that you can share each other’s property, work each other’s farms and so on. This comes in handy as you can share chores, pool LP (labor points, you’ll come to know more about labor points than you ever wanted to in AA) and so on.


You don’t need to train gathering skills, so from level one if you see a tree, cut that sucker down. Pick that flower, mine that node. They all give XP, but also use labor points, so use your discretion if you find that you’re running low. Many of the plants you see will be useful for the first trade quests, so I always gather everything I can. You can’t harvest other people’s farms, but if they plant in the wild you can gather their crops. Be warned, though, that a jury system exists in ArcheAge and most trial juries seem to regard stealing crops or uprooting trees as being a crime worse than piracy. If you uproot trees in the wild you won’t get XP but you will occasionally get a sapling, which you can save and then plant on your own land.

Mounts and Ships

There are some pretty cool mounts in game, and you should have your first one by level five or so. If you’re brave, you can cross the sea and buy a mount from the opposite faction, which is always a hair-raising and exciting experience. Mounts level up with you and have their own XP pool, so make sure that you have a pet out when you’re fighting or on foot. At level 20 you’ll be able to get your first battle pet to fight by your side, and he levels up the same way. Quite early on you’ll get a rowboat from one of the quests, keep that in your inventory. You can do your first trade run in the rowboat, but it will be both slow and dangerous.

You can buy mount armor from any stablemaster, which provides speed and health boosts. Upgrade as you level your pet.

Lions and Tigers and…PvP

ArcheAge is in part a PvP game, there is no denying that. However, if you aren’t comfortable with PvP it is entirely possible to level to cap without participating…you will be missing a lot of the fun, though! There isn’t any on-land PvP at all until you reach level 30, and after that you’ll be levelling through areas which are sometimes at war, sometimes at peace. The seas, however, are always PvP. One of the elements of the game that I am decidedly unfond of is same-faction killing (PKing), which I personally think is the lowest form of PvP. Gankers and griefers aside, though, you’ll rarely experience something as exciting as trying to take a tradeship through hostile waters with friends. :)

Have Fun!

I normally don’t do a lot of these posts anymore, but I wanted to for ArcheAge. Like many longterm MMO players I’ve fallen out of gaming a bit while remaining nostalgic for that first love, that game where you realised that you could blow an entire evening, an entire weekend, immersed in that world. I think (I hope) that AA is going to be that game for me. This is going to be my home, and I hope that you love it as much as I do.



Steampunk Short Film: Tea Time

July 3rd, 2014 by

I loved this short steampunk film, which happens to feature one of my all-time favourite steampunk themes: the sassy girl inventor. This was lovely.



More steampunk short films here.

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